A constantly growing quantity of wireless systems such as wireless speakers is causing growing competition for the valuable frequency space. I am going to look at a number of systems which are used by current digital sound products in order to see how well these systems can work in a real-world environment.
The most popular frequency bands which can be utilized by cordless gizmos include the 900 MHz, 2.4 GHz and 5.8 Gigahertz frequency band. Usually the 900 MHz and 2.4 GHz frequency bands have started to become clogged by the ever increasing amount of gizmos such as wireless speakers, wireless phones and so on.
Frequency hopping products, on the other hand, are going to continue to create problems as they are going to affect even transmitters employing transmit channels. Real-time audio has rather rigid demands pertaining to dependability and minimal latency. To be able to provide those, additional means are needed.
One of these strategies is called forward error correction or FEC for short. The transmitter is going to transmit additional information in addition to the sound data. The receiver makes use of an algorithm which uses the additional information. In the event the signal is corrupted during the transmission as a result of interference, the receiver can easily remove the incorrect information and recover the original signal. This approach will work if the amount of interference won't go beyond a specific threshold. FEC is unidirectional. The receiver does not send back any information to the transmitter. As a result it is frequently employed for equipment such as radio receivers where the number of receivers is large.
A different technique uses receivers which transmit information packets back to the transmitter. The transmitters contains a checksum with every information packet. Each receiver can easily determine whether a certain packet has been acquired properly or damaged as a result of interference. Then, each wireless receiver will be sending an acknowledgement to the transmitter. In situations of dropped packets, the receiver is going to notify the transmitter and the lost packet is resent. As such both the transmitter as well as receiver require a buffer to store packets. This will create an audio latency, also referred to as delay, to the transmission which can be a dilemma for real-time protocols such as audio. Generally, the greater the buffer is, the larger the robustness of the transmission. Video applications, however, require the audio to be synchronized with the video. In this instance a large latency is problematic. Devices that integrate this particular procedure, nevertheless, are limited to transmitting to a few receivers and the receivers consume more energy.
So as to better handle interference, some wireless speakers is going to monitor the accessible frequency band so as to decide which channels are clear at any given time. If any certain channel becomes congested by a competing transmitter, these systems may change transmission to a clean channel without interruption of the audio. This technique is also referred to as adaptive frequency hopping.
The most popular frequency bands which can be utilized by cordless gizmos include the 900 MHz, 2.4 GHz and 5.8 Gigahertz frequency band. Usually the 900 MHz and 2.4 GHz frequency bands have started to become clogged by the ever increasing amount of gizmos such as wireless speakers, wireless phones and so on.
Frequency hopping products, on the other hand, are going to continue to create problems as they are going to affect even transmitters employing transmit channels. Real-time audio has rather rigid demands pertaining to dependability and minimal latency. To be able to provide those, additional means are needed.
One of these strategies is called forward error correction or FEC for short. The transmitter is going to transmit additional information in addition to the sound data. The receiver makes use of an algorithm which uses the additional information. In the event the signal is corrupted during the transmission as a result of interference, the receiver can easily remove the incorrect information and recover the original signal. This approach will work if the amount of interference won't go beyond a specific threshold. FEC is unidirectional. The receiver does not send back any information to the transmitter. As a result it is frequently employed for equipment such as radio receivers where the number of receivers is large.
A different technique uses receivers which transmit information packets back to the transmitter. The transmitters contains a checksum with every information packet. Each receiver can easily determine whether a certain packet has been acquired properly or damaged as a result of interference. Then, each wireless receiver will be sending an acknowledgement to the transmitter. In situations of dropped packets, the receiver is going to notify the transmitter and the lost packet is resent. As such both the transmitter as well as receiver require a buffer to store packets. This will create an audio latency, also referred to as delay, to the transmission which can be a dilemma for real-time protocols such as audio. Generally, the greater the buffer is, the larger the robustness of the transmission. Video applications, however, require the audio to be synchronized with the video. In this instance a large latency is problematic. Devices that integrate this particular procedure, nevertheless, are limited to transmitting to a few receivers and the receivers consume more energy.
So as to better handle interference, some wireless speakers is going to monitor the accessible frequency band so as to decide which channels are clear at any given time. If any certain channel becomes congested by a competing transmitter, these systems may change transmission to a clean channel without interruption of the audio. This technique is also referred to as adaptive frequency hopping.
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